On April 28th, Upswept Creative hosted a panel discussion at HQ as part of Design Week Portland. What started as a fun idea tossed to the group in one of our team meetings very quickly evolved into a fully realized, (and totally booked!) event. Creative Director and Benevolent Overlord Sarah had been thinking a lot about design, and what makes good design really work. So we assembled a diverse set of design professionals for our panel and happy hour, to help us explore the topic, “Good Design Solves Problems.”
Our hope was to represent perspectives on design from multiple design disciplines, so panel consisted of Design Scientist and Innovative Strategist Stef Koehler, Architectural Designer Callie Coles, Apparel Designer and Founder of Hubris Apparel Rita Hudson-Evalt, and Upswept Creative’s very own Sarah Giffrow, who specializes in website design and branding.
The panel dove right in, addressing the question at hand. How does good design solve problems? Kohler spoke on her practice of making the problem bigger, “see all the parts,” she said. “Look at it as a system. Don’t make it simple, complexify it.”
A major piece of creating beautiful, problem-solving design is finding out exactly what a client’s problems are–and that can often be tricky. The panel agreed that most clients don’t have the language to communicate exactly what they want, and that means it’s a designer’s job to pull it out of them. “The client may not know what the problem is. Get ahead of the problem…Make the dress that lets them feel like themselves,” said Hudson-Evalt.
Sarah chimed in with an approach all of the panelists could agree with: communicate with your client. “Have a conversation. Engage with the client to pull answers out.”
As an architectural designer, Coles described how she will go into a space to observe how people use it. When do people start looking confused? Where do they look for direction? “[There is] no substitute for observing what people do real space,” said Coles.
“[Create a] balance between ‘brand’ and what the user actually wants to get to. First impressions- big photos, catchy phrases- can get in the way of finding the pie or buying the shoes. What is the interaction the end-user wants?” said Giffrow.
This touched on a major theme of the evening, empathy. To get inside the end user’s head, a designer has to be empathetic to that experience. Hudson-Evalt suggested, “Talk to people constantly, what they need from the dress/what they want. Realizing themselves in the mirror.”
UNTIL NEXT TIME
Team Upswept Creative had such a blast putting on the event, and we hope everybody who came out enjoyed themselves, too. Thank you to all of the panelists, Design Week Portland, and our lovely audience for braving the heat to make it out to our little event.